K
W

AI Product Builder & Design Engineer

Where architecture meets code.

Łódź · remote · open to full-time roles and freelance

Selected Works 2023–2026

Beyond the
code.

Philosophy

I'm an architect who moved from designing buildings to designing products. The degree wasn't a detour — spatial thinking, composition, and the habit of understanding a problem before drawing the first line are exactly what interface work demands.

Today I build complete digital products with AI: interface design, a production frontend written by AI coding agents under my direction, and the workflow that connects them. Working end to end means nothing gets lost in handoff — the person who decided the layout is the same person who shipped it.

What I care about is the part most projects skip: making something that's actually finished. Fast, considered, working as well on a three-year-old phone as on a studio display. Hungry for knowledge, concrete in execution, still looking for solutions nobody has tried yet.

How I Work

AI isn't a shortcut in my process — it's a team I direct. This is the full path, and not every project here walked all of it: Ania Kampania is live client work, Adoptio is my own product on its way to launch, LegalRay stopped at a prototype, FashionHero is a course study, and the Folk Culture Center is an architecture thesis.

  • Research

    Before anything gets designed, I dig into the problem: how the field works, what competitors got right, where existing products frustrate people. I collect references and interface patterns until I understand what the project actually has to solve.

  • Concept & Direction

    With the research in hand, I work through visual direction and interface concepts in Claude Design — layout, hierarchy, type, color. This is where the project gets its character, and where most of the throwaway ideas happen.

  • Structure & Content

    Cowork is where the project gets its skeleton: information architecture, copy — in two languages where the project calls for it — image processing and asset prep. Nothing reaches the build stage half-finished.

  • Build

    Claude Code writes the production code from my direction — React, Next.js, TypeScript. I don't write the code myself — I decide what gets built and how it should behave, and I check every change in the running product, on real screens. The AI writes the code; the product decisions stay mine.

  • Refinement

    This is where the work moves from broad strokes to detail: spacing, type scale, contrast, the states nobody notices until they're wrong. Motion belongs here too, wherever it earns its place — a transition or a hover that makes an interface feel finished rather than decorated.

  • Ship

    Deployed on Vercel, then tested on real devices — because the bugs that matter rarely show up in a desktop browser. Iterate, refine, repeat.

Architect's Eye

  • Space → Information

    Moving someone through a building and moving them through an interface is the same discipline: deciding what they notice first, what waits until they need it, and how they always know where they are. Three years at the drawing board and three on construction sites turned out to be six years of designing paths — first for people in buildings, now for users in interfaces.

  • Composition → Layout

    Architectural boards taught me to compose — balance, light and proportion, knowing when a layout is crowded before anyone can explain why. That instinct transfers directly to a screen, and it's the part of design that's hardest to learn from tutorials.

  • Detail → Interactions

    In architecture, quality lives in the detail — the joint nobody notices when it's right. Three years of construction quality control taught me that better than designing ever did. Interfaces work the same way: the transition, the hover state, the loading skeleton. Users won't name them, but they feel the difference.

Core Stack

Frontend

  • React / Next.js
  • TypeScript
  • Tailwind CSS
  • Framer Motion

Backend & Deploy

  • Vercel
  • Git / GitHub

AI Workflow

  • Claude Code
  • Claude Design
  • Codex
  • Cowork
  • Gemini

Design

  • Figma

let's build
future together.

© 2026 KRYSTIAN.WRONA. All rights reserved.